Bacon
For as long as I've known you, there's always been a definite standard that you meet with each game you make. There's always a professional quality to everything you make and your games always serve to push the innovation boundary that was set by the sources of what first inspired you to create your flash programs.
+It was very simplistic gameplay, akin to fLow or any other leisure game
+The mix between actual images and drawn symbols worked pretty well and didn't clash as they tend to do when people mix both type of images in their games or movies.
-/+ With only one button to hit, I didn't feel like I was in much control, so repeatedly hitting the space bar to go from blue port to blue port/cup was a bit tedious. To be constructive, I can offer that you make a way of charging the ball inside the blue ports so that the longer you hold down the space bar, the further the ball flies. Then it will become a matter of aiming the ball into the next blue cup--or increasing the speed to where the ball can reach a more active/user-controlled cup.
+ This game is very portable! Short levels and simplistic layout make it great for carting around one a PSP or a properly homebrewed DS.
-/+ Not every game needs a story behind it, but perhaps this flash deserves a better sense of purpose aside from the brief intro. With some thought, it will only increase the style of this work
Nice flash, pleasant and relaxing game play. It could be optimized to shave off parts that make the game play tedious, but overall its quality all over.