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Skaijo

Age/Gender: 22, Female
Location: Korea / USA
Job: Superwoman

"FREE SNOWCONE!" --Brian Regan

Contact Info

Newgrounds Stats

Sign-Up Date:
5/11/05

Level: 17
Aura: Fab

Rank: Police Sergeant
Blams: 701
Saves: 375
Rank #: 5,993

Whistle Status: Normal

Exp. Points: 2,960 / 3,210
Exp. Rank #: 7,094
Voting Pow.: 5.88 votes

BBS Posts: 1,652 (1.32 per day)
Flash Reviews: 186
Music Reviews: 4
Trophies: 8
Stickers: 0

All Flash Reviews

186 Reviews | 65 w/ Responses

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Score: 9
InFire:MindlessMontage

"My my, a NG appearance?"

date: August 17, 2008

You should really submit mawr. :3

Anyway, I said I'd tell you all the things I loved about this animation and I certainly will do that.

+ I like the ambient nature the flash. There isn't anything I have to actually pay attention to, it all just kind of washes over me in a mellow way. I'm not really enjoying the ride as I am finding delight in the aimless direction it's taking me.
+ The frequent change of animation styles is mind-boggling and a great showcase for your capabilities. My favorites include the dancing scene with Hal and the cut outs of her running down the stairs.

I can go on an on, but I wouldn't be a good friend if I didn't offer some advice--even knowing that this was a casual project.

-The first scene lasted too long--you probably weren't even planning on animating the rest of the animation how you had while you were working on the first scene--and whether or not that's the case, that's what comes off as I watch it. Most modern attention spans probably wouldn't sit through what looks like a small set of animation loops set to music for what feels like a solid 30 seconds. My suggestions are to work on timing for your future casual productions.

- There's this overlaying creepy-ness factor about this animation that I can't deny, especially if some dude I knew personally came out with this on one day. Heh, that's just more of a personally emotional line that I lay with my platonic buds more than anything else, so pay me no mind. >:3

Good stuff all over, great showcase of what you do best. All you need is polish and timing, your art speaks for itself.

August 17, 2008

Author's Response:

oo fair enough but yeah i had no idea what i was doing lol as i keep saying it was a practice that got out of hand whichi actually liked in the end lol originaly i was just going to do a 30 second test with a recording i had but it ended up working out differently lol

an overlaying creepyness factor hmmm lol well i can see that from an outside point of view since is basicly just one huge overblown montage of injokes typa thing just meant for me an Hayley( an she already knew before hand what she means to me lol) which i was quite proud of since i haven't done much animating lately and nothing i liked as much so i thought id up loaded it and see what happens

anyway thanks for your razor sharp whit and critiqueing : D

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Score: 8
SuicideBoy - 3

"I liked that a lot!"

submission: SuicideBoy - 3
date: May 26, 2008

It was very well planned out--there's a definite art that goes to animating with sfx or voice acting that you're much in control of. There's not much I can really offer as a constructive critique aside from continue to polish your craft.

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Score: 10
Gunslinger Girl Berserk

"Gunslinger Groupie"

date: May 24, 2008

I love gunslinger girl! This makes for a nicely animated tribute. Despite the character models, there were a lot of quirky easing with your tweens that made watching the characters move very enjoyable. Blood effects and and sound were equally well done.

I'm also glad to see this based off season one over teatrino--but thats off the topic.

Either way, this is a very well made flash. I personally would love to see more from you, and possibly even another fight scene from GsG in the future.

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Score: 8
Foofa's Fire In The Hole2

"A lot of work went in to this"

date: May 21, 2008

+Nice graphics
+Solid controls, there's a real skill set that's required if you need to excel
+/- An overhead map isn't really necessary in a game this linear--but it took me a while to find out that I could walk underneath the trees. Maybe if some of them could be spread out a bit more, I wouldn't run into this problem.
-Serious lag once the screen is riddle with enemies makes the game practically unplayable. A quality toggle would be a nice improvement.

Overall great job on this game. It was fun for the moments where the gameplay fps was smooth but lagged to a point of unleveled frustration afterwards. Still though, a lot of work went into this which is why I 5/5.

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Score: 9
TBA++

"Bacon"

submission: TBA++
date: May 20, 2008

For as long as I've known you, there's always been a definite standard that you meet with each game you make. There's always a professional quality to everything you make and your games always serve to push the innovation boundary that was set by the sources of what first inspired you to create your flash programs.

+It was very simplistic gameplay, akin to fLow or any other leisure game

+The mix between actual images and drawn symbols worked pretty well and didn't clash as they tend to do when people mix both type of images in their games or movies.

-/+ With only one button to hit, I didn't feel like I was in much control, so repeatedly hitting the space bar to go from blue port to blue port/cup was a bit tedious. To be constructive, I can offer that you make a way of charging the ball inside the blue ports so that the longer you hold down the space bar, the further the ball flies. Then it will become a matter of aiming the ball into the next blue cup--or increasing the speed to where the ball can reach a more active/user-controlled cup.

+ This game is very portable! Short levels and simplistic layout make it great for carting around one a PSP or a properly homebrewed DS.

-/+ Not every game needs a story behind it, but perhaps this flash deserves a better sense of purpose aside from the brief intro. With some thought, it will only increase the style of this work

Nice flash, pleasant and relaxing game play. It could be optimized to shave off parts that make the game play tedious, but overall its quality all over.

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Score: 10
Chuck's New Tux!

"Ew... that's just sad."

submission: Chuck's New Tux!
date: May 14, 2008

That was very professionally done! Great attention to detail. Did you do the main character and background too?

I'm still a bit traumatized over the ending...

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Score: 10
Paint Wars

"More Fresh Air"

submission: Paint Wars
date: January 16, 2008

I love seeing a great programmers utilize their skills to make great art--both in design and in gameplay. You really took it to a new level though as levels end up being a charming Polk inspired kind of art/warfare. Really really brilliant. This had good all over it.

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Score: 8
Choices: a poem

"Woot!"

submission: Choices: a poem
date: January 15, 2008

I'm really glad to see the final version--I rember when you told me about this a few months back. I'm totally ecstatic that you buckled down, learned what you had to learn, asked questions, and became a better artist in order to create something that wanted to make. You're an inspiration.

So what can I say about the animation?

Hm...

+You're a great poet--with bent sort of humor that isn't as much a chaucer like quality--but more of a continuation of the work he founded.
+Nice scripting, and the number of options is almost overwhelming. I hadn't been lead into any dead ends, and each poem ends in a rewarding way.

-Visusals, although overrated on some cases, could really be utilize to improve these kinds of animations. I don't think the pictures alone are enough.
-Reading on the perma-white background started to burn my eyes after a while...

There's a lot of substance behind both the concept and execution in this animation. The only adjustments needed now are superficial and show hopdfully be your next step at improving your art. :D

January 15, 2008

Author's Response:

Well, first of thanks for the help when I sent you the poem, as you can see I took some of your sugestions quite literally (and thanks for the complements!). But you make some two valid critisms of my movie that I really need to deal with for next time. The first, the lack of more visual action and overall austere look of the movie was something I was quite aware of being a problem, but is also one that I really can't handle myself. But the other, the white background, is something I really, really should have thought of before I started. It's quite obvious that white backgrounds = tired eyes, but I somehow let that slip through... Oh well, maybe next time. But I am quite proud of the action script behind the movie.
Oh, but please don't compare me to Geoffrey Chaucer, he's in a completly diferent league from me... X_X
I'm not worthy of the comparison. =]
Thanks for the support and the review!

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Score: 10
Anamnesis

"Wow, it's Yotsuba!"

submission: Anamnesis
date: January 9, 2008

That was both really sweet and inspiring. Thanks for adding my tiny little character to this work, it's a real honor. Ha, I can understand what you mean by feeling that a piece of your work is overrated--but consider it a reflection on people's love for your work rather than a grade.

It's cool Yotsuba made it into Portal history this way. I give all the credit to you! <3

I feel like a proud parent. xD

January 9, 2008

Author's Response:

=O Skaijo

I'm glad you took the time to review, I didn't expect any artist i named to even notice this. Yotsuba is a great character, that I've fallen in love with, and I just had to include her.

I don't deserve any of the credit, you did all the work, I only put pieces together. lol

Thanks for the kind review <3

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Score: 10
the Musical Evenizer

"This is a great game!"

date: November 28, 2007

I love this game to put it simply.

Great programming, addictive game play, and fun challenging levels that make you think and plan in an entirely different way.

-It would be nice if the little man had more frames of animation. I thought he looked pretty stiff.
-It would also be nice if the game cleared itself of all the blocks automatically between songs so users can't seed themselves with better scores. Iuno, I felt like I was cheating a bit at times.

+Great songs!
+Smooth controls, and I love the instant updates on the scores! I'm glad I graced a few for however long that glory will last. xD

Screw scores dude, I hope many, many more people get the chance to play this game in the near future!

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